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Apps & Games

Fighting Game Day 4

Apologies again for the brief hiatus, I’ve had some other pressing concerns, with Senior year on the horizon, much more of my time is going to studying for standardized tests as well as to prepare for college applications. But today, I’ve actually got some spare time. So, I decided to revisit […]

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Dice Roller

Terribly sorry for the 2 week hiatus, I was at Georgia attending TSA Nationals for a majority of said gap. Anyways, to return into programming, I decided to create a dice roller app, to challenge myself I wanted to create it in only one hour, but include as many features […]

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Fighting Game Day 3

I decided to take a break on the combo system and went to work on an AI. As I’m no expert on AIs, I decided to create a simple, yet effective one. The AI would first determine whether to move, attack, or do nothing. If the ai is doing nothing, then […]

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Fighting Game Day 2

Now that I have a working title and select screen, I started on a basic fighting system. The first script I created was a StateManager, a script that will control the player’s information including their health, whether or not they’re moving, attacking, in the air, etc. Using these variables I […]

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Fighting Game Day 1

Ever since I was young, I’ve always felt attracted to fighting games, their simplistic, elegant controls, and all of the cool interesting characters. As such, I wanted to challenge my self to create one. I started off finding some free, premade assets I could use as placeholders, then created some simple […]

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