October 23, 2018


I have recently been spending a good portion of my time learning C++.  To further test my abilities, I decided to attempt to create a full game in C++. Luckily, as I’m enrolled in the second year WANIC course of programming, I have been fortunate enough to receive some guidance from my instructor. I have spent much of the past week creating a base engine, with levels, a space, and sprites. C++ seems to work quite well in this sort of thing, as it is a low level language, and as such is incredibly flexible.

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