Time Thief

In the current AP computer science class I’m enrolled in, we were tasked with creating a game in the span of a week. This is the result of that game jam.


Each team consisted of one sound designer, three to four artists, and three programmers. I was the lead programmer during ths project and ensured that the other two programmers were making their deadlines.


this game’s features include:

  • Two different levels, each with unique gameplay
  • a large array of movement including double jump, wall jump, and crouching